Getting married in an MMORPG and even raising a child sounds, at first hearing, like a setting that would suit a cute, charming game. But what if a wuxia MMORPG has this kind of system?
"Jeonhon M" isn't a game centered on decorating a house or dating. It's a mobile MMORPG where you switch weapons and skills by changing into a 'Jeonhon' form mid-battle, and even fight in the sky.
Marriage and child-raising are content layered on top of that combat-centered game. In Korea, the official service began in May 2024.
Even After Choosing a Class, Your Weapon Isn't Locked In
✦ Jeonhon M's Classes
Every class can use several weapons
Jeonhon M's classes are Aksa (악사), Yongyang (용양), Mukhyeop (묵협), and Gunju (군주). It doesn't tie each class to just one particular weapon. Every class can use several weapons, and when you change weapons, your skills change accordingly.
Unlike simply swapping gear to raise an attack number, changing weapons becomes a choice that changes your combat style.
By the way, among these classes, the one often recommended to beginners is 'Gunju (군주).' It can deal area damage, so leveling is relatively fast. However, since it focuses on area damage, it can be somewhat disadvantageous in content like boss fights.
✦ Two Ways Combat Changes
Weapon swaps and Jeonhon switching
On top of that comes the 'Jeonhon' system, which shares its name with the game's title.
If you meet a certain experience condition during battle, you can change into the Jeonhon form, and then not only your weapon but your skills and combat style change as well. So there are two layers to what changes combat in Jeonhon M.
You change weapons to change your skill setup, and you switch to the Jeonhon form to change your combat style itself all over again. Even after choosing a class, how the fight goes depends on which weapon you use and when you switch to Jeonhon.
The central idea of Jeonhon M is that your combat options don't end with the class choice alone.
The Flying Feature Isn't Just Decoration
✦ Movement and Combat Spaces
From the ground to the sky and the water
Jeonhon M puts forward flight and swimming as ways to get around. There's something worth noticing about 'flight.' It's not just flying through the sky to see the scenery; there's even a combat space for fighting in the sky.
The feel of play is bound to differ from the start between facing enemies on the ground and fighting while moving in the air.
In other words, what Jeonhon M puts forward is the freedom of moving without being confined by terrain and using the sky as a combat space.
If weapons and the Jeonhon form are the axis that changes how you fight, the flying battlefield is the axis that changes where you fight.
Main Quests and Repeat Tasks Play Different Roles
The quest structure is this: you complete the main and sub quests once, and perform the other, auxiliary quests (usually called 'homework') periodically. At the same time, you look after gear and character growth, take on boss content, and find your next goal.
It's true that Jeonhon M's center of gravity lies in character growth rather than scenario or community. The flow of progressing quests, matching gear, and raising combat power is the base of the game.
For people looking for a mobile MMORPG that grows characters quickly, this structure may feel familiar, but if you expect a dense story or in-depth life simulation, it might not suit your taste.
It has gacha-style items too, as a mobile game, so keep that in mind.
After Marriage, Child-Raising Content Follows
✦ From Marriage to Child-Raising
Player relationship content
Marriage in Jeonhon M is content where users hold a wedding to exchange love vows, and after marriage, have a child and raise it. Instead of just marking a relationship between players as a marriage and ending there, it attaches the next goal of family.
There are many games with marriage systems, but there are hardly any where you even have and raise children, right? It'll probably be a unique experience you can feel in Jeonhon M.
But marriage and child-raising aren't the center of the whole game.
Within an MMORPG that revolved around combat style and character growth, you hold a wedding, and then continue the child-raising content, finding reasons to keep living on in the world of Jeonhon M.
Who Is Jeonhon M For?
I don't think Jeonhon M is an enormously unrivaled game in any particular respect.
The combination of changing combat style through weapon swaps and Jeonhon switching, fighting aerial battles on a flying battlefield, and child-raising that follows after player marriage does stand out, but overall the familiar growth structure of a mobile MMORPG is at its center.
Some people might see it as a "typical mass-produced RPG."
But if you like MMORPGs where you raise your own character, and you're also interested in forming relationships with people to adventure with inside the game, the marriage and child-raising system could be an unexpected source of fun.
Especially, as people who have tried it know, there are quietly a lot of people looking for partners in these Chinese-style MMORPGs (though mostly men, of course).
Compared with Western-style MMORPGs, Chinese-style MMORPGs have built a few more systems where you earn rewards by forming bonds between users and playing with guild or sect members and friends.
If you want the chance to find a connection as a bonus while enjoying a wuxia MMORPG, Jeonhon M could be an option worth considering. If there's a user you're interested in, talk to them first.
They may have been waiting for someone to speak to them warmly too. Ehehe♡
That's all for this post. See you next time.
- Make Partners and Friends in a Wuxia Game: Where Winds Meet! A Look at the Marriage and Sworn-Brother Systems
- Korean MMORPG Legend(?) Lineage Classic Adds Marriage
- Flyff Universe: A Flying MMORPG for Finding Connections
🌐 Korean version: 《전혼M》 무기를 바꾸면 전투가 바뀌고, 결혼하면 아이가 생기는 무협 MMORPG

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